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If the meringue had some brown scorching on top and the Lemon filling and lemon slices were less "straight-edged", it would have been difficult to tell that this was CG (the displace modifier works well for that kind of thing). A few crumbs on the plate would have worked well also.
Nothing in the real world is ever this perfect, not even advertising food. Otherwise, very decent rendering; good texturing and lighting job as well.
Yes, I'm aware there is glitches left. I'm not in the realistic 3D (even less in food rendering), this one was a first try. I'm not really happy with the crust, and I hesitate with the meringue, if I was to burn it or not.
This model was made for some "speed modelling" mini-challenge, just for fun. So I admit I did not spend enough time refining the model. I spent more time on the shaders, discovering Cycles in the same time. I kind of gave up at this result, because my hardware does not allow more (I cannot use Cycles with my GPU, which is not compatible) and I needed my computer back